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The Ultimate Breakdown of The Last of Us: Story, Gameplay, Legacy & Why It’s a PlayStation Masterpiece

by Cheevo Gaming 20 Mar 2025 0 Comments
The Legacy of The Last of Us – Why It’s One of PlayStation’s Greatest Franchises (Part 1)

Introduction

When The Last of Us first released in 2013, it wasn’t just another game—it was a revelation. With its gripping narrative, unforgettable characters, and emotionally charged gameplay, Naughty Dog’s post-apocalyptic saga redefined what storytelling in games could be. Over the course of two critically acclaimed games, a ground-breaking television adaptation, and a passionate global fanbase, The Last of Us has become one of the most important and influential franchises in gaming history.

In this ultimate deep dive, we’ll explore the franchise’s development, its standout storytelling, gameplay innovations, cultural impact, and why it remains one of the greatest PlayStation titles ever created.

The Legacy of The Last of Us – Why It’s One of PlayStation’s Greatest Franchises

A Franchise That Defined an Era

When The Last of Us launched in 2013 for the PlayStation 3, it was an instant hit. Critics and players alike praised its gripping narrative, realistic character performances, and immersive world-building. The game’s success led to a remastered version for the PlayStation 4 in 2014 and a sequel, The Last of Us Part II, in 2020.

More than just a commercial success, The Last of Us set a new benchmark for video game storytelling. It proved that video games could deliver the same emotional depth and complexity as blockbuster films or best-selling novels.

The Last of Us at a Glance

  • Developer: Naughty Dog
  • Publisher: Sony Interactive Entertainment
  • Initial Release Date: June 14, 2013
  • Genre: Action-adventure, Survival horror
  • Platforms: PlayStation 3, PlayStation 4, PlayStation 5, PC
  • Notable Awards: Over 500 Game of the Year awards, BAFTA Game Awards, DICE Awards, The Game Awards

 

The Origins: Development & Release History

Naughty Dog began developing The Last of Us in 2009 after the success of Uncharted 2. Creative Director Neil Druckmann and Game Director Bruce Straley led the charge, aiming to tell a story that was as emotionally powerful as it was interactive. The vision: a hardened smuggler and a teenage girl form an unlikely bond while navigating a world ravaged by a fungal apocalypse.

Major Game Releases

  • The Last of Us (2013) – PlayStation 3
  • The Last of Us: Left Behind (2014) – A DLC exploring Ellie’s past
  • The Last of Us Remastered (2014) – PS4 upgrade with visual enhancements
  • The Last of Us Part II (2020) – PS4 sequel focusing on themes of revenge and forgiveness
  • The Last of Us Part I (2022) – A full remake for PS5 using Part II’s engine

The franchise's evolution across console generations shows Naughty Dog's commitment to preserving and elevating its story for new and returning players

The Heart of The Last of Us – Story, Characters, and What Makes It Unforgettable

A Character-Driven Story That Redefined Gaming

At the core of The Last of Us is a narrative that explores survival, love, loss, and the cost of violence. Unlike many post-apocalyptic games that rely on spectacle, this franchise centres on human connection.

Joel & Ellie: A Bond Forged in a Broken World

  • Joel Miller is a grieving father turned hardened smuggler. When tasked with escorting a 14-year-old girl across a ravaged America, he resists the connection forming between them—but ultimately, it changes him.
  • Ellie Williams, immune to the Cordyceps infection, is witty, brave, and vulnerable. She represents hope, but she’s also shaped by violence and survival.

Their journey is an emotional rollercoaster—from trust issues and quiet moments of bonding to traumatic confrontations. The famous giraffe scene symbolises a rare moment of innocence and awe in a bleak world.

You keep finding something to fight for. – Joel

Their relationship becomes the emotional foundation of both games. Joel’s controversial decision to save Ellie in the first game’s climax at the cost of humanity’s potential cure is a moral moment that sparked countless debates—and set the tone for everything that followed.

Expanding the Cast: Left Behind and Part II

Riley (Left Behind DLC)

In Left Behind, we see Ellie’s life before Joel through her bond with best friend Riley. It’s a beautifully crafted, bittersweet story of young love and impending loss. Their time together is playful, rebellious, and tragically short-lived—adding layers to Ellie’s later determination and trauma.

Abby Anderson (Part II)

The Last of Us Part II introduces Abby, a soldier driven by revenge. At first, she’s portrayed as the antagonist—but the game later flips the perspective, forcing the player to walk in her shoes and question their loyalty.

Abby’s journey mirrors Ellie’s in many ways. Her relationship with Lev—a young transgender boy ostracised by a religious cult—adds emotional weight and explores themes of found family and redemption.

Gameplay That Reinforces Storytelling

Tense, Thoughtful Combat

Every mechanic in The Last of Us serves the narrative:

  • Limited resources force tough choices—do you use your last bullet, or risk sneaking past a Clicker?
  • Crafting under pressure reflects the desperation of survival.
  • Listen Mode allows players to hear enemies behind walls, adding tension to every step.

The combat is visceral and brutal, but never gratuitous. Whether it’s a desperate knife fight or a tense stealth takedown, each encounter feels like a fight for your life.

AI Companions that Feel Real

Companions like Ellie, Dina, and Lev behave intelligently—alerting you to enemies, offering cover, and reacting believably to your actions. These aren’t just NPCs; they feel like living, breathing people you’re protecting or fighting alongside.

Environmental Storytelling

From overgrown buildings to scattered journals and family photographs, the world is full of micro-stories. One standout example is the story of Ish, a survivor whose notes detail a tragic attempt at building a safe community in the sewers. You never meet him—but his journey hits just as hard.

Themes That Hit Hard

Love and Loss

Joel loses a daughter and finds a reason to live again through Ellie. Ellie finds family in Joel, then loses him and spirals into obsession. The Last of Us doesn’t romanticise love—it shows how it saves us and breaks us in equal measure.

Morality and the Gray Area

There are no clear heroes or villains. Joel murders dozens to save Ellie. Abby kills Joel seeking justice. Ellie hunts Abby and sacrifices her relationships in the process. The series constantly asks:

“What would you do?”

The Cycle of Violence

Part II is a meditation on revenge. As the story unfolds from both Ellie and Abby’s perspectives, players witness how violence begets more violence—how even justified actions can lead to more suffering.

Forgiveness and Growth

Despite the violence, both games leave room for healing. In Part II's final moments, Ellie chooses not to kill Abby, symbolising a break from the cycle. She loses much—but regains a piece of herself.

The Lasting Impact of The Last of Us – Awards, Legacy, and Cultural Influence

A Trophy Shelf Worthy of the Hall of Fame

From its debut in 2013 to the present, The Last of Us franchise has dominated award seasons and review headlines. Let’s break it down:

Critical Acclaim

  • The Last of Us (2013) holds a Metacritic score of 95/100.
  • The Last of Us Part II (2020) scored 93/100, despite being more narratively divisive.
  • Critics praised both titles for their storytelling, emotional weight, visuals, voice performances, and innovative gameplay.

Major publications such as IGN, Game Informer, Polygon, and The Guardian awarded perfect or near-perfect scores across the board. Terms like masterpiece, landmark, and genre-defining were frequently used in reviews.

Game Awards & Accolades

The Last of Us (2013):

  • Over 240 Game of the Year awards.
  • Winner of Best Narrative, Best Performance (Ashley Johnson as Ellie), and Best Design across multiple platforms.
  • BAFTA, DICE, GDC, and Spike VGX awards swept.

The Last of Us Part II (2020):

  • Over 320 Game of the Year awards, becoming the most awarded game in history at the time.
  • Swept The Game Awards 2020 with wins in:
    • Game of the Year
    • Best Game Direction
    • Best Narrative
    • Best Audio Design
    • Best Performance (Laura Bailey as Abby)
    • Innovation in Accessibility

The industry acknowledged not only the quality of the game but its impact on how games should be designed, played, and presented.

Fan Reactions and Controversies

While critical praise was near-universal, the fan reception—especially for Part II—was more complicated.

The Last of Us (2013):

  • Universally loved for its characters and ending.
  • The final decision by Joel sparked moral debates that kept the community talking for years.
  • Sold over 17 million copies by 2018, becoming one of the best-selling PlayStation 3 titles.

The Last of Us Part II (2020):

  • Received review bombing on Metacritic shortly after release due to story leaks and controversial plot twists.
  • Some fans objected to the fate of certain characters, the shift in perspective, and its unflinching tone.
  • However, many others praised the game’s boldness, depth, and willingness to break the mould.
  • Over time, the sequel found broader acceptance, and retrospective reviews now hail it as a bold, visionary experience.

Cultural Impact: Beyond Gaming

The HBO Series

In 2023, HBO released its adaptation of The Last of Us, co-created by Neil Druckmann and Craig Mazin (Chernobyl). It starred Pedro Pascal as Joel and Bella Ramsey as Ellie.

The series became a mainstream hit, earning:

  • Over 8 million viewers for the season finale.
  • 97% rating on Rotten Tomatoes.
  • Emmy nominations and a massive global audience.
  • Renewed for Season 2, covering The Last of Us Part II.

It broke the “video game curse” for TV adaptations and brought the franchise to an entirely new audience.

Merchandise and Spin-offs

  • Official art books, statues, and collector’s editions.
  • Board games and apparel for fans.
  • A thriving cosplay and fan art community.
  • College courses and academic essays written about its storytelling.

Industry Influence

The Last of Us didn’t just succeed—it changed the way games are made.

Narrative Design

  • Inspired other studios to invest more in emotional storytelling.
  • Games like God of War (2018), Days Gone, and A Plague Tale owe much to its structure.

Performance Capture & Acting

  • Set a new standard for acting in games. Troy Baker (Joel), Ashley Johnson (Ellie), and Laura Bailey (Abby) delivered performances on par with film and television.

Accessibility Innovation

  • Part II became the gold standard for accessibility features, influencing studios across the globe to follow suit.

Single-Player Resurgence

  • At a time when multiplayer and live-service games dominated, The Last of Us proved there was massive demand for narrative-rich, single-player experiences.

Why It’s Considered a Masterpiece

The Last of Us isn’t just a game—it’s a mirror held up to the player’s morality. It’s a world where love is both redemptive and destructive. It’s a story told through every cutscene, every bullet, every quiet moment of awe or grief.

It’s a rare work of art where gameplay, narrative, performance, and emotion come together in perfect harmony.

Whether you're discovering it for the first time or returning for another emotional journey, The Last of Us stands as a timeless piece of storytelling and a defining pillar of the PlayStation legacy.

What do you love most about The Last of Us? Share your thoughts in the comments below!

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